Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Sjille A'Okri« (21. June 2005, 23:16)
Benutzerinformationen überspringen
survived everything
Registrierungsdatum: 31. March 2004
Spiel: TESO
Charakter: Mimei BeRith
Wohnort: Oberbayern
Zitat
Rifleman
* Sniper Shot - Added 20 meter minimum range (find ich realistisch)
Animations (Zeit wurds)
* Added in missing Fencer animations
* Added in missing Pikemen animations
* Added in missing Swordsmen animations
Jedi Defender (Marti und ich durften heute erleben was mit Avoid Incap alles möglich ist - war Zeit für nen Nerf)
* Avoid Incapacitation - Increased Force cost to activate
Smuggler New Slicing Changes! (Komplett gut und ist auch Zeit geworden)
Zitat
Quests / Content:
Secrets of the Syren
* Chapter 3 of the Secrets of the Syren quest is now live.
UI
* If you have nothing targeted, and take damage, you automatically target what damaged you.
Smuggler New Slicing Changes!
The “cut blue/red wire” element has been removed from weapon and armor slicing.
While slices to weapon and armor will always succeed, each slice will add a small amount of customization points to the sliced object. Any piece of weaponry or armor may have up to a total of 100 points worth of slices. The better a slice is, the more points it adds to the item until it reaches 100 points.
However, the more customizations added to an item (the closer to a complete 100 points), the more prone to sudden breakage during use it becomes. The build up is very slow, but 100% customized items may break once every couple weeks.
These breakages may be fixed only by a smuggler with slicing skill equal to or greater than the weapon's customization level. A broken weapon or armor piece is de-equipped and cannot be used until fixed by a smuggler. Examining the item displays its customization level, its percentage chance of breaking (usually quite small), and whether it is broken or not.
Each item (weapons/armor) will have a set of customization categories. Each category will require a number of slices of increasing value in order to get the full value of the category. These slices must be applied in order. For example, a weapon will have a category called “Increase Firing Rate” which has a maximum of 4 slices, each of increasing quality. Each of these slices then has a cost and results in an increase in firing rate.
Here is a list of the new slices:
Weapons
* Increase Firing Rate
* Enhanced Damage
* Increased Critical Hit Chance
Armor
* Enhanced Resilience
* Impact Deflections
* Hardening (Crit save chance)
* Armor Break Defense
Zitat
Entertainers
* Entertainers will now heal players from a greater distance.
Benutzerinformationen überspringen
survived everything
Registrierungsdatum: 31. March 2004
Spiel: TESO
Charakter: Mimei BeRith
Wohnort: Oberbayern
Zitat
Original von Adha Ilcava
Könnte mir vorstellen, dass mit diesem Puplish erneut ein "final respec" kommt.c: