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Eoin

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  • »Eoin« ist männlich
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1

Thursday, 6. November 2008, 11:36

[TL] Update 1.03.1 auf dem TL

Update Notes for Update 1.03.1
**These notes do not necessarily reflect the final version that will be deployed on Live**

CLASSES
Priest General
* Vitalizing Jolt and other friendly area spells will now properly hit the caster, in Massive PvP zones.

Ranger
* Armor Ripper III will no longer debuff yourself.



NPC
* Patrolling guards will always resume their patrol if they get distracted while patrolling.



PVP
* Khopshef Province Redemption quests should have more correct dialog.
* Outlaw Smuggler NPCs will now show the cost of teleporting you in their dialog.



TRADESKILLS
* Some of the new crafted shields were requiring the wrong tradeskill to use - this has been fixed. This change does not negatively effect players who have already learned the recipe -- they now may make the item using the proper feat.



YMIR'S PASS
* Many improvements to quests, terrain, NPCs, mobs, and encounters!
* Entrances to Ymir's Pass should now be open.
* Earthquakes will no longer throw you out of conversations.
* NPC: Keaira now has additional dialog offering hints on how to defeat the Devourer.
* NPC: The Smuggler in Ymir's Pass will now let you travel to Field of the Dead, Eiglophian Mountains, and Atzel's Approach.
* NPC: The Spirit of Khan should now aggro players properly.
* Quest: A Call to the Clan - Firewood is now removed after you have used it to build the fire.
* Quest: The Calm Before the Storm now has waypoints.
* Quest: The Darkness in the Swamps - You must now be at least level 54 to get this quest.
* Quest: The Girl With No Fear - This quest is now completeable.
* Quest: Healing Nature's Wounds - Potion of Growth should now be consumed properly.
* Quest: The quest Ragged Diplomacy now has a proper quest description.
* Quest: Skillful Diplomacy - This quest is now completable.
* Quest: Vale of Lost Women - Harem girls now have a waymarker.
* World Design: Fixed several collision and textural issues throughout this zone.
* Corrected several grammatical and text errors in dialog.



WORLD DESIGN
* Fixed a rendering bug that caused the sky to "lag behind" camera movement.


>>Reicher Mann und armer Mann
>>standen da und sah'n sich an.
>>Und der Arme sagte bleich:
>>"Wär ich nicht arm,wärst du nicht reich."
>>(Bertolt Brecht)

Eoin

Porno - Iraner

  • »Eoin« ist männlich
  • »Eoin« ist der Autor dieses Themas

Registrierungsdatum: 30. March 2006

Wohnort: überall und nirgends

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2

Thursday, 6. November 2008, 11:39

Zu den neuen Update Namen hier ein kleines Kommentar noch:

Zitat

Funcom New naming format for Updates begins with this update!
Please note... we have changed the format for naming future updates with this update. From here on, instead of seeing the format 'Update 3.1' for example, future updates will be named 1.03.1, 1.04.1, etc.


>>Reicher Mann und armer Mann
>>standen da und sah'n sich an.
>>Und der Arme sagte bleich:
>>"Wär ich nicht arm,wärst du nicht reich."
>>(Bertolt Brecht)

Eoin

Porno - Iraner

  • »Eoin« ist männlich
  • »Eoin« ist der Autor dieses Themas

Registrierungsdatum: 30. March 2006

Wohnort: überall und nirgends

  • Nachricht senden

3

Friday, 7. November 2008, 09:26

Update Notes for Update 1.03.11
**These notes do not necessarily reflect the final version that will be deployed on Live**
Previous update notes for this cycle: Update 1.03.1

GENERAL
* An issue causing server lag spikes has been remedied.
* Getting knocked back while talking to an NPC should no longer make one's character unable to move or attack.


NPCS
* Enabled the options for Murderers to travel to Ymir's Pass and Lacheish.
* Added an option to the Outlaw Smuggler in Lacheish, for the player to travel to Conarch Village from Lacheish Plains.
* Chill crawler Mindrazer and Shadowbearers now properly attack players.
* Kyllikki: Kyllikki and her adds should now only attack players inside her room.
* Kyllikki: White Hand Guard, Gurnakhi Honorguard, White Hand Priest, and White Hand Spellguard should now properly reset when they have no hated targets.
* Kyllikki: Killing Champion of the Honorguard should now stop the raid trash in front of him from spawning.
* Kyllikki: Added a forcefield after the "Champion of the Honorguard" encounter.
* Yakhmar: Yakhmar now spawns adds at a fixed interval.
* Yakhmar: Yakhmar now despawns his adds when he is killed.
* Yakhmar: Yakhmar now properly evades when he's pulled out of his territory
* Yakhmar: Redesigned Yakhmar’s Lullaby ability to increase the usability of Herald of Xotli and Demonologists in the encounter.
* Yakhmar: Rebalanced Yakhmar’s Wyrmlings to accommodate the changes done to Lullaby.


QUESTS
* Khopshef: Ruthlessness - The male humans killed for this Redemption quest will no longer drop female heads.


TRADESKILLS
* Recipes for city items that should require guild buildings, now properly do.


YMIR'S PASS
* Son of Ymir's debuffs will now have different icons.


WORLD DESIGN
* All ledges in Kylikki's crypt have been blocked off.


>>Reicher Mann und armer Mann
>>standen da und sah'n sich an.
>>Und der Arme sagte bleich:
>>"Wär ich nicht arm,wärst du nicht reich."
>>(Bertolt Brecht)

Eoin

Porno - Iraner

  • »Eoin« ist männlich
  • »Eoin« ist der Autor dieses Themas

Registrierungsdatum: 30. March 2006

Wohnort: überall und nirgends

  • Nachricht senden

4

Saturday, 8. November 2008, 09:11

GENERAL
* Female faces should no longer have squinty eye issues.
* Fixed guards in PvP areas to now agro correctly when players use certain spells.


COMBAT
* Fixed a bug where the instant cast spells would not complete instantly and start the next queued spell right away.


GUI
* PvP invulnerabilities now appear categorized, like other invulnerabilities.


QUESTS
* Khopshef Province: Commander Ramartarsi - Players should now be able to interact with Commander Ramartarsi in the "Serpent's Head Inn" in Khemi.


YMIR'S PASS
* Many many improvements to NPCs, world design, and quests!
* The Amphitheatre of Karutonia : The Abyssal Keeper should now be resistant to all types of CCs.


>>Reicher Mann und armer Mann
>>standen da und sah'n sich an.
>>Und der Arme sagte bleich:
>>"Wär ich nicht arm,wärst du nicht reich."
>>(Bertolt Brecht)