Patchnotes
Combat
* Added a "Shoot-Through-Friendlies" Functionality for combat targeting . This should improve your play experience when fighting in a group, both for combat and for healing. For more information regarding this change, click here.
GCW
* Faction Bases may now be entered by enemy faction members, even with active turrets.
* Faction Bases will no longer spawn NPCs when a terminal is disabled.
Quests
* Experience Points for quests up to level 20 have been increased.
* When earning experience points from quests, you can only earn up to 50% of the total number of experience points needed to reach the next level. For example, it will always take at least 2 quests to earn 1 combat level.
* Jabba's Palace/Bib Fortuna: Romo Vax will now spawn with the correct name. Finding him near the Sennex bunker during the quest will be much easier now.
* Jabba's Palace/Bib Fortuna: We have increased the availability of Romo Vax. This should also make Romo Vax easier to find.
* Bug Hunt Quest: The waypoints to infested areas will now be properly given during the quest.
* Mayor Mikdanyell's quests to visit Purvis, Paewp and Entha have been changed to include a final visit to the NPC. This will help everyone find the next leg of the quest.
User Interface
* Pressing the ESC key will clear your target box. This simply clears what you have targeted. If you are "moused over" a target, you will re-target the Object, Creature or NPC. Also, pressing the ESC key will only clear your target, not end combat.
* Corrected the mouse-mode toggling on the Character Sheet. Closing the Character Sheet will no longer close all other screens, such as your inventory screen.